Enjoy LEARNING
Engage LEARNING

Hannstar provides AIoT in education total solution to solve the inequality of educational opportunity issue in remote area. Even though students are unable to go to school, our distance learning system still support and build up the learning environment for every kid.

We also hope to break the restriction of traditional teaching method, by implementing technology like smartwatch, tablet, interactive whiteboard…etc. to establish the highly interactive classroom to make the connection more easily.

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Our Solution

HannsDreamer is an interactive educational app. Teacher can have a pop-quiz with students in class, and students will use 2.4” Watchphone to answer the questions. All the records will show on the Dashboard, that will help teacher, students, and parents understand individual learning outcome.

HannsEdu Application

Game

Evaluate

Report

Provide educational games for interaction.

Analyze your exam result and in class activities.

Publish your learning outcome and suggestion.

Educational Organization / Government

Implementing the innovative learning system to build up the particular learning environment.

Teachers

Knowing students’ performance and providing the personalized learning aid for individuals.

Students

Enjoying learning in class and getting more opportunity to discuss with and cooperate projects with classmates

Parents

Reviewing kid’s learning outcome by dashboard and understanding the performance of each subject.

Our Service

BUILDING SMART CLASSROOM
PROVIDING DISTANCE LEARNING SOLUTION
IMPLEMENTING INTERACTIVE LEARNING METHOD
ANALYZING LEARNING OUTCOME

We can build up your smart classroom environment including the notebook,interactive whiteboard, tablet and watchphone for both teacher and students.

Providing the distance learning solution for students who cannot join class. They could use the online learning system to study and hand in homework, and teachers can evaluate their learning outcome online as well.

Assisting teachers to implement HannsDreamer in classroom. To design different learning activities and create a safe and interesting learning environment.

Collecting learning outcomes from HannsDreamer and display by theclear infographic or chart. Teacher could give individual learning suggestion.

Our Products

Hardware

Green Product

Software

2.4" Kid's Watchphone
10.1" Tablet
HannsDreamer
11.6" Mininote
HannsTrack
10.36" Tablet
HannsGame
Interactive Whiteboard
3D Printer

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